![]() Please contact the moderators of this subreddit if you have any questions or concerns. I am a bot, and this action was performed automatically. If you are new to reddit, please read the guidelines on reddiquette, self promotion, and spam.Īlso please post a resolution to your problem when you find one so that we know how to help others with your problem! Both spheres need to have their surface oriented correctly, the back faces towards the materal side, the inside of the wall. Within this group you’ll have two spheres, one concentric placed in the other. If posting an image of the problem, include some indication of the orientation it printed at, preferably photograph it on the bed. To get a thick wall ‘SketchUp’s Solid’ you only have one group (or one component. When did the problem start/has it ever worked correctly?ĭoes anything cause the behavior to change? What software are you using to slice the print and control the printer? Here are a few questions that might be helpful If you still need help be sure to post plenty of information about your printing setup. You should remain with a hollow o or donut-style shape. Then right click the interior of the circle. Erase the interior to make your design hollow inside: Click on the black selection arrow at the far upper right corner of the menu. This method will save a lot of eraser time and I believe is more true to real life woodworking than the method you describe in that you would most likely shape the ogee profile then scroll saw out the waste.Hey there, I'm a bot and something you said made me think you might be looking for help! click here for our wiki entry on troubleshooting printers. How to make an object hollow in sketchup sketchup 3. Select all and make component then copy/paste to finish the cabinet model. Now you can look from plan view and make an erase window around the over extruded handle of the scroll profiles to erase the majority of the geometry then make an erase window at the bottom corner of each scroll “cutoff” and you are done. Now explode the ogee, triple click the whole deal, and intersect selected. Copy and flip along green (or maybe red?) axis to make the adjacent profile. Extrude the scroll profile through the ogee and extend past by an inch or so, effectively making a “handle” of sorts. I do a lot of modeling for 3D printing, and couldnt live with out it. Heres a very useful tool to help find solid errors in your model: Solid Inspector. See this link for a nice description by Aidan Chopra, who works on the Sketchup team. Then instead of making another corner piece, just make a plane on the back of the flat back of the grouped ogee corner and draw the scroll saw profile. In Sketchup, you make models 'Solid' by ensuring the object is completely enclosed. Here’s how with the free version of SketchUp.īob, I understand how and why you did it the way you did but I would do it slightly different įirst make the extruded ogee profile around the corner using follow me and group that object. With those in hand, or rather on screen, I make them occupy the same space, then presto, changeo alakazam remove the parts I don’t need. faces need to be added and the way much of it is made does not lead naturally to building a solid. Then you can combine the solid components you've made. You might take the repetitive components and work on them then work on the large parts making them solid. In SketchUp, I make two distinct objects, one with the shape along the front face and the other with a flat face and the curves cut out. I suppose you need to make it all one solid component Just to offer at least some idea. In the shop it’s a matter of deciding which to tackle first and how to hold the work for the second part. For these feet, it’s a two step process one to shape the ogee that runs horizontally and another to cut the curves along the bottom edge. One method I use to figure out how to do tricky problems in SketchUp is to think of how I would do it in the shop. Objects that curve in two directions are even more complex, and a lot of people get stuck because the tools they learned to use to make a simple curve, Follow Me or Push/Pull cry Uncle and don’t work. SketchUp is extremely fast when you’re making rectangular shapes, but curves can slow you down. This post in response to a question from reader Doug Smith about making bracket feet, as seen in the model of the American Cabinet in our 3D Warehouse Collection.
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